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Snappy Crocodiles

Download here:
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Overview

This project was a solo project made for one of my university modules. The game required a custom controller to control the game, which was created with Arduino. As this game was originally intended for play with custom controllers, I thought I'd change it to make it playable without controllers for itch.io. I created every asset in the game, including all art assets.

Inspired by the board game ‘Hungry Hungry Hippos’, Snappy Crocodiles is a 2-4 player local multiplayer game. It brings the fun from tabletop mashing games to a digital format. When played with a custom controller, the game allows for a more hands-on and active playstyle. 

Development Process

Game engine: Unity, Arduino

Why?:  Individual University Project

Development Time: Approx 3 Months.
 

Controller Diagram:

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The ultrasonic sensors measured the distance between the player's two hands so they could put their hands together like a crocodile's jaw.

 

While the distance was less than a short amount, it would shut the player's corresponding crocodile mouth, and if it was over an amount it would open the mouth. The game would count the value of the array of items in its mouth, (e.g. 3 fish and 1 bone would be 2.5 points). 
 

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